Monday, September 30, 2013

Week 4

Week 4

Week 4.  This week was a fun week.  Text adventure I think went well (finally figured out how to hide an item, activate a locked room, etc).  On top of that it was an interesting week in that I signed up for a movie accelerator program by HIFF and that I got to learn how to use a green screen.  Back to the text adventure.  Umm text adventures are fun.  I remember that my favorite text game was lord of the rings the two towers.  It was a text based game where you were given a username and password.  You could chose a class, mine was a rogue.  You could level up and play with other people online at the same time.  In the game anyone I met online, I could track (it was the rogues specialty).  Since I'd level up that specialty, I could track them anywhere in the online world.  I now see how complex the code must be in order to achieve that game based on what I learned for this weeks assignment.  Can't wait for next week.

Game Idea 3

Game Idea 3


The third idea took a while but it was a game inspired by a childhood game I found on the internet that I can't find now (this game has been done).  So you have a character in standing, and you have it get knocked into the air.  You can control the angle and force of how you knock the character.  After that you can't control the character or anything.  You just sit back and see how far and long it takes before the character hits the ground.  Along the way their are obstacles and support characters on the field that will try to get the character to land or help the character stay in the air or avoid hitting the ground.
There really is no story on this game, its built on the silliness of how the character stays or drops from the air. This game will be in 2d, I want to make it as an iphone app, but it seems more realistic to make it for flash(until I learn how to use Apples game programming language and interfaces properly.  I get lost when connecting images to actual code, etc).  Yes I know I talk to much about making Iphone games, but thats where the market is and its the only language that I could not master(at an above average level), which upsets me. I have not given up.

Game Idea 2

Game Idea 2


After thinking about the first game, I thought immediatly of a second game.  Now this has been tried before but I always loved the idea of a game where the purpose is to to upset the user.  The idea around the second game is that the user is in a platform game (like super mario).  The goal is to get to the finish line.  Now the environment looks innocent but as soon as you think your safe, out of nowhere the floor falls and you fall to your death.  Maybe you jump on the ground and out of nowhere spikes shoot up and kill the character.  Or maybe the cloud(in the sky) above your head falls on you like a brick and you lose your life.  You basically can't trust the game.  This would be done on flash and played on the internet.  The story is that god(or a higher being whether it be death,etc) is out to get you because you cheated death and death wants to take your life (like the final destination movies).  Your objective is to stop god from trying to kill you, by following clues you get from previous levels that take you on a journey across the world.  The challenge would be to make this an Iphone game.

Game Idea 1

Game Idea 1

My first thought on a game would be where you play as 1 character who can't stop running.  You can only jump and the objective is to make sure you avoid all obstacles (whether it be enemies or the environment).  There is no story (well their is but it has no relevance), the only point of the game is to have your character reach the destination without hitting or running into anything.The 'story' is that during school you managed to upset bullies, so after school your walking home and they catch up to you, so you start running.  After you managed to get home, you parents feel bad so they relocate to a new location(this is so we can change the environment and scenery - examples: New York, Hong Kong, Japan, etc.  I would like to make this game in 2d.  This game would be perfect as an iphone game, as all you would have to do is tap the screen to get your character to jump.